CHANGE: Additional game settings and keyboard controls.
CHANGE: Weapons that must be charged can now be charged at the shrines.
CHANGE: Various potion and rune buff effects changed.
CHANGE: Shield of Retribution – reflected spells now cause damage (e.g. Ice Bolt reflected from a Succubus will now freeze or do damage to the monster).
CHANGE: Multiplayer will now operate more smoothly with 2-4 players over slower connections.
FIX: Spawnings at gates getting trapped in wall in Demon Realm.
FIX: Monsters no longer spawn in some floors (Celestial Towers, Arindale buildings).
FIX: Thrall guards no longer get stuck in Forbidden Gates.
FIX: Players must now meet stats requirements to gain specialty class advancements.
FIX: Completed quests no longer remain in quest log finished.
Mage Aleister: Deliver Aleister’s letter to Lord Davenmore.
Vartugg: Travel to the Temple of the Naga in the Forbidden Lands.
Staroxia: Journey to the Isle of the Damned in the Wea of Woe.
FIX: Players can now re-enter the Shadow Ruins if exiting before completing the quest and not obtaining the Rod of Divinity.
FIX: Valkyra arrives more quickly when summoned, eliminating problems related to delays causing her not to visit the altar.
Dungeon Lords Update v1.00 to v1.40 Patch Mirrors:
NEW: Auto-map available for usage throughout the game world.
NEW: SaveGame thumbnail images.
NEW: Character customization now available.
CHANGE: Two boss battles (Shaduroth, Nypherus) slightly adjusted.
CHANGE: Random monster drops adjusted slightly.
CHANGE: Locust spell has been slightly reduced in damage and no longer "jumps" over distances.
CHANGE: Samurai/Imperial armor bonus strike/parry changed to +1 per item.
CHANGE: Additional game settings and keyboard controls.
CHANGE: Weapons that must be charged can now be charged at the shrines.
CHANGE: Various potion and rune buff effects changed.
CHANGE: Shield of Retribution – reflected spells now cause damage (e.g. Ice Bolt reflected from a Succubus will now freeze or do damage to the monster).
CHANGE: Multiplayer will now operate more smoothly with 2-4 players over slower connections.
FIX: Junk inventory operates correctly now allowing players to keep duplicates of the 18 most valuable items.
FIX: Potions of Power working correctly.
FIX: Rare cases of automatically equipped items which can't be removed.
FIX: Occasional Volgar double-speech at end game fixed.
FIX: Quest characters now remain in the world if the player runs away and enters another scene.
FIX: Monster summons can no longer get stuck in terrain or walls in the Demon Realm.
FIX: NPCs (Elderon, Morgus, Valkyra) should no longer get stuck in objects if blocked in their path.
FIX: Spawnings at gates getting trapped in wall in Demon Realm.
FIX: Monsters no longer spawn in some floors (Celestial Towers, Arindale buildings).
FIX: Thrall guards no longer get stuck in Forbidden Gates.
FIX: Players must now meet stats requirements to gain specialty class advancements.
FIX: Completed quests no longer remain in quest log finished.
Mage Aleister: Deliver Aleister’s letter to Lord Davenmore.
Vartugg: Travel to the Temple of the Naga in the Forbidden Lands.
Staroxia: Journey to the Isle of the Damned in the Wea of Woe.
FIX: Players can now re-enter the Shadow Ruins if exiting before completing the quest and not obtaining the Rod of Divinity.
FIX: Valkyra arrives more quickly when summoned, eliminating problems related to delays causing her not to visit the altar.