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View Full Version : What was your first DC title ???



Dragosani
08-01-2005, 08:33 AM
Recently while killing time at the local WallyWorld, I saw PainKiller 'gold' priced at $20, and I have to admit I was tempted to buck-up and get it. Then a few brain-cells rubbed together and I put it back on the shelf. I remembered the various posts in regards to support for PK as they echoed the path that IS support has taken. First a flag-ship title now reduced to garbage-barge status.
And that got me to remember my very first DC title.
NECRONOMICON: The Gateway To Beyond
which 'claimed' to be "the first adventure game to be directly inspired by the writings of H.P. Lovecraft " and was released in 2001. now i joined these boards in early 04 and have yet to see ANY threads related to this game. That leads me to believe that DC gives thier titles 2-3 years support max.

But then again it could have been the so-called adventure game itself. Yes it was based on 'Lovecraftian' tales, but loosely so. What it amounted to was a series of 'interactive' paintings, (something along the lines of 'Monty Python's Complete Waste of Time' screensaver) or branching storyboards where the 9 types of cursors indicate what you can do as you pass the cursor all around the picture WooHoo !! . A lot of detail was put into each and every 'picture' as you traveled picture by picture by picture by ever-luvin picture. That game made me swear off from titles made by the French, which I found to be a classic example of why they just dont get it in general. All concerned about the 'appearences' but not the substance (or lack of) of just about anything.

I gotta wonder if the 'adventure' games by DC for nancy drew are of the same format ie: All the excitement of an old lady knitting, but without the action.
So anyone else remember thier first DC title, but purchased another anyway? I would have 3 titles now (yes I still have Necronomicon) but I dont think I could handle the support for any more of thier games.
I just really wish that IS was a U.K., German, or American title, Then it would have been a whole lot closer to the creator's overall concept. Any doubts about the longevity of the title if made by a U.S. publisher can be laid to rest when a person looks at titles like Half-Life, D00M, Starcraft, MechCommander, Aliens vrs Predator etc... a map editor / source code released to the public can go a looong way when you think of all the home-grown maps and actual games made from modifications, you know, like CounterStrike, Day of Defeat, etc...

and once again I created a thread that perambulates wherever it may roam

Baron Waste
08-01-2005, 10:08 AM
...a map editor / source code released to the public can go a looong way when you think of all the home-grown maps and actual games made from modifications, you know, like CounterStrike, Day of Defeat, etc...
I howl like a dog in sheer frustration: Would that it were so. Oh, to think what I could do... I still make attempts now and then to contact Emmanuel Courossé, who used to be here under the name Unam, but the DC mods have no current contact info.

My first DC game was Syberia, though I mainly got it for my wife; true to our sexes, she likes puzzle games and I like assault-rifle games. Nobody packs heat in Syberia or Myst or any of those, which I find disappointing. Still, it's a hauntingly beautiful game; the music is magnificent.

Baron Waste
08-01-2005, 11:15 AM
What it amounted to was a series of 'interactive' paintings, (something along the lines of 'Monty Python's Complete Waste of Time' screensaver) or branching storyboards where the 9 types of cursors indicate what you can do as you pass the cursor all around the picture WooHoo !! . A lot of detail was put into each and every 'picture' as you traveled picture by picture by picture by ever-luvin picture. That game made me swear off from titles made by the French... It wasn't until after I'd posted that I realized that Syberia also is just such a game as this: The creation of Benoit Sôkol, utilizing interactive scenes (as opposed to a 3D engine)... but it really worked well. If they were all as good as that title, you'd have a higher opinion of the breed.

Meanwhile, though I don't currently have the means to actually do it, I still can amuse myself with Windows wallpaper-images of what might someday be: