View Full Version : So, how many patches will the CE require before IT'S playable?
nSCOURGE
12-19-2005, 07:13 PM
:p
Anyone want to venture a guess.
phalzyr
12-20-2005, 09:26 AM
2 but they'll only make one :D, well on a serious note DL SP is fully playable it just MP that is broken badly. There is a lot of content missing but that doesn't really make it "unplayable" just not as fun to play than if it did have more than the main quest line, and such...
Shock
12-20-2005, 04:56 PM
:p
Anyone want to venture a guess.
Well, that's the BIG potentially career ending question isn't it?
nSCOURGE
12-20-2005, 08:18 PM
Well, the reason I ask, is that massive system overhauls predicated upon amending myriad tracts of functionality ALWAYS introduce new bugs.
So unless they resolve the NEW bugs prior to releasing the CE, they may have another buggy iteration to rival it's intial state.
I have no problem with DC/HP releasing a CE.
But for the sake of salvaging what remains of their spurrious reputations, DC/HP might want to consider condensing any exclusive CE content/features into patch format, not only to assuage the rabid sentiment of disaffected patrons, but also to facilitate additional stress-testing and feedback from ardent and meticulous enthusiasts(if any remain).
As far as I'm concerned, the retail version of the CE can wait.
Some form of conciliatory gesture(in addition to the 1.4 patch!), however, is imperitive.
ElizabethLestrad
12-24-2005, 03:02 AM
Heh Heh, Id say that was mean, but is probably true. Although, with respect, BGaum has said that all the patches that DL already has will be incorporated into the so-called Collector's Edition.
So I suppose what you meant to say was "I wonder how many patches it will take to fix the extra content in the Collector's Edition assuming that the 1.4 patch really does fix all the glitches, the lack of furnature, etc."