JDAdams
10-04-2006, 04:10 PM
Hi all,
Not sure if this is known, but I've just found a bug that makes all the enemies in a level disappear. Unfortunately it also seems to stop you interracting with anything - picking up items, activating checkpoints etc. Still, it prevents doors closing too so it's great for exploring!
Anyway, how to do it? While playing, return to the main menu, select "Sign The Pact", select Painkiller, and then you get the "All levels will be locked" prompt click "No". Then return to your game - presto, no enemies, doors are open, and you can't pick anything up, activate checkpoints or fire. You can still activate black tarot cards and jump though.
Tested this on Black Edition patched to 1.64, unsure if it works on other versions. Aso only tried doing it at a checkpoint on Trauma - not sure what'll happen if I try it when there are enemies already onscreen.
Not sure if this is known, but I've just found a bug that makes all the enemies in a level disappear. Unfortunately it also seems to stop you interracting with anything - picking up items, activating checkpoints etc. Still, it prevents doors closing too so it's great for exploring!
Anyway, how to do it? While playing, return to the main menu, select "Sign The Pact", select Painkiller, and then you get the "All levels will be locked" prompt click "No". Then return to your game - presto, no enemies, doors are open, and you can't pick anything up, activate checkpoints or fire. You can still activate black tarot cards and jump though.
Tested this on Black Edition patched to 1.64, unsure if it works on other versions. Aso only tried doing it at a checkpoint on Trauma - not sure what'll happen if I try it when there are enemies already onscreen.