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| Creative Corner [Painkiller] Modding, fan-fiction, art, etc. |
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#131
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![]() ![]() ![]() Quote:
At that time it tooks me awhile till I found the clue for. Besides of this you should have a look at your ...\Painkiller\Docs\Editor Docs\Pain Engine - MPK Substrings.pdf. There are more very usefull hints for names related stuff like alpha and more. Nice that's ok now. Looking forward...
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#132
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Quote:
![]() i read the substrings pdf, so i discovered how to create water and other things... it works perfectly, but my water is black... the object's name is plane01_water, i assigned to the second uv channel, in the ambient slot, a texture called "XXXX_water_L_0000", and the same in the diffuse slot, in the first channel... i tried to affect nothing to the diffuse map too. any idea? thanks by advance. thibault |
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#133
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Hi ,
I have an issue that my ase2mpk keeps crashing when i put in a .ase file from 3ds max,.... i m a beginner in 3ds max but i think it has to do with the materials (textures?) of the figures .. floor and so . If i try to convert the 'map' existing only out of wireframe it says no material ref. ...if i do assign materials it crashes (converter). I saw Lambert material is used in Maya for Painkiller, now my question is ,. can someone plz explain me why. i don't get my .ase files to .mpk . This is an old thread, i hope someone replies.. Thnx in advance,..
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#134
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Hi Violator,
what do you use Maya or 3D Max?, i dont understand your question very well. You write ASE from 3D Max and Lamberts from Maya!? If you got problems with Maya i can help you, if you got questions with 3D Max send a PM to Varus (Varus is a real specialist for 3D Max and he had help me also some time) Regards Godzilla |
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#135
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Hi Violator,
sorry, I wasn't here for awhile. Answers for your questions you'll find only some threads back - above number 122 and following... Regards |
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#136
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Hi
Is there any way to add overdose monsters to the original Painkiller and place them in the Editor or place Painkiller maps in Overdose? Well, if I copy a Painkiller map to the Overdsoe folder, ad open it in the editor, there are nothing just the 'slabs'. I tried to copy the textures, models, shaders and sounds *.pak to Overdose folder, but didn't worked. Regards Fearord |
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