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  #131  
Old 02-14-2009, 10:08 AM
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Varus77 Varus77 is offline
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Quote:
oh, i didn't know....
Yes and it's not your fault because it isn't documented in PE-docs.
At that time it tooks me awhile till I found the clue for.

Besides of this you should have a look at your ...\Painkiller\Docs\Editor Docs\Pain Engine - MPK Substrings.pdf. There are more very usefull hints for names related stuff like alpha and more.

Nice that's ok now. Looking forward...
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  #132  
Old 02-21-2009, 02:19 PM
Marvellous Marvellous is offline
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Quote:
looking forward...
of course

i read the substrings pdf, so i discovered how to create water and other things... it works perfectly, but my water is black... the object's name is plane01_water, i assigned to the second uv channel, in the ambient slot, a texture called "XXXX_water_L_0000", and the same in the diffuse slot, in the first channel... i tried to affect nothing to the diffuse map too.
any idea?
thanks by advance.

thibault
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  #133  
Old 10-19-2009, 01:33 PM
violator violator is offline
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Question Converter crashes

Hi ,

I have an issue that my ase2mpk keeps crashing when i put in a .ase file from 3ds max,.... i m a beginner in 3ds max but i think it has to do with the materials (textures?) of the figures .. floor and so .

If i try to convert the 'map' existing only out of wireframe it says no material ref. ...if i do assign materials it crashes (converter).

I saw Lambert material is used in Maya for Painkiller, now my question is ,. can someone plz explain me why. i don't get my .ase files to .mpk .

This is an old thread, i hope someone replies..

Thnx in advance,..
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  #134  
Old 10-22-2009, 06:09 AM
Godzilla Godzilla is offline
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Hi Violator,

what do you use Maya or 3D Max?, i dont understand your question very well.

You write ASE from 3D Max and Lamberts from Maya!?

If you got problems with Maya i can help you, if you got questions with 3D Max send a PM to Varus (Varus is a real specialist for 3D Max and he had help me also some time)

Regards

Godzilla
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  #135  
Old 11-01-2009, 09:02 AM
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Varus77 Varus77 is offline
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Hi Violator,

sorry, I wasn't here for awhile.

Answers for your questions you'll find only some threads back - above number 122 and following...

Regards
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  #136  
Old 11-03-2009, 01:28 PM
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Fearord Fearord is offline
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Hi
Is there any way to add overdose monsters to the original Painkiller and place them in the Editor or place Painkiller maps in Overdose? Well, if I copy a Painkiller map to the Overdsoe folder, ad open it in the editor, there are nothing just the 'slabs'. I tried to copy the textures, models, shaders and sounds *.pak to Overdose folder, but didn't worked.
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